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Mammoth Club All levels 4 sections 18 lectures

3D Game Machine Learning in Godot 4

01
Skill level
All levels
02
Sections
4
03
Lectures
18
04
Instructor
John Bura
What's inside

This course includes.

4
Sections
18
Lectures
18
Resources
Certificate of completion
Included
Mobile and desktop access
Included
AI learning assistance
Included
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Course content

Curriculum & lectures.

4 sections · 18 lectures
+ 01 Build simple 3D platformer in Godot 4 4 lectures
00 Project preview - 3D Platformer from Scratch with RL Locked
01 Build Main scene with platforms Locked
02 Build platformer player in Godot Locked
Source Files Locked
+ 02 Build automated player movement 5 lectures
01 Build player movement Locked
02 Get and set movement actions Locked
03 Get environment observations Locked
04 Define training end Locked
02 Source Files Locked
+ 03 Implement RL rewards 4 lectures
01 Reward RL agent Locked
02 Reset goal distance Locked
03 Add goal distance to observations Locked
Source Files Locked
+ 04 Build automated turn and jump 5 lectures
01 Build player turn Locked
02 Build player jump Locked
03 Handle player and platform collision Locked
04 Handle player fall Locked
04 Source files Locked
Description

About this course.

**Welcome to the Course: 3D Game Machine Learning in Godot 4**

Embark on a thrilling adventure into the world of 3D game development and machine learning with the powerful Godot 4 Engine. This course is carefully crafted to guide you through building a simple 3D platformer in Godot 4, automating player movement, implementing reinforcement learning rewards, and creating automated turn and jump behaviors.

**Who is this course for?**
- Game developers interested in exploring the fusion of 3D game development and machine learning in Godot 4.
- Individuals eager to understand how reinforcement learning can be applied to enhance player experiences in 3D games.
- Those looking to build practical skills in creating automated player behaviors within a 3D gaming context.

**Why Take this Course?**

- **3D Game Development Mastery:** Acquire hands-on experience in building a 3D platformer in Godot 4 with machine learning elements.
  
- **Reinforcement Learning Application:** Understand how reinforcement learning rewards shape player behaviors and interactions in 3D games.

- **Automated Player Behaviors:** Learn to implement automated turn and jump functionalities to enhance player control and engagement.

Join us in the "3D Game Machine Learning in Godot 4" course and embark on a journey to create immersive and intelligent 3D gaming experiences. Elevate your skills, explore the potential of Godot 4, and stay at the forefront of 3D game development with machine learning integration.
Instructors

Taught by people who ship.

John Bura

John Bura

Founder and CEO of Mammoth Club and Course Pro, the #1 AI-powered Learning Management System for course and content development, training and evaluation.

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