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Mammoth Club All levels 24 sections 101 lectures

Godot 3D Roller Trivia Video Course 3-Pack with Source Files

It’s the perfect project for developers ready to move from 2D to 3D. Level up to 3D development with this project.

01
Skill level
All levels
02
Sections
24
03
Lectures
101
04
Instructor
John Bura
What's inside

This course includes.

24
Sections
101
Lectures
101
Resources
Certificate of completion
Included
Mobile and desktop access
Included
AI learning assistance
Included
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Course content

Curriculum & lectures.

24 sections · 101 lectures
+ 01 Launchpad Basics - Building a 3D Roller Trivia Race Game 4 lectures
01 Build a platform Locked
02 Build a rolling ball Locked
03 Prevent camera rotation Godot Locked
Resources Locked
+ 02 Build obstacle 3 lectures
01 Build obstacle Locked
02 Reduce speed on collision with obstacle Locked
02 resource Locked
+ 03 Player Power - Mastering Movement with Inputs 3 lectures
01 Move player left and right Locked
02 Build a finish line Locked
03 Resource Locked
+ 04 Race Against Time - Adding a Countdown Tracker 3 lectures
01 Build timer to track player Locked
02 Freeze timer at finish line Locked
04 Resources Locked
+ 05 Rewind and Retry - Enabling One-Click Replay Magic 3 lectures
01 Build replay button Locked
02 Enable replay on button click Locked
05 Resources Locked
+ 06 High Stakes - Creating a Fall Zone of Doom 3 lectures
01 Build fall zone Locked
02 Restart game on fall Locked
06 Resources Locked
+ 07 Stretch Your Limits - Building the Pathway 6 lectures
01 Build long platform with no rotation Locked
02 Move sphere without gravity Locked
03 Implement fall mechanism programmatically Locked
04 Reset player position after scene reload Locked
05 Build second boundary Locked
07 Resources Locked
+ 08 Build 3D Labels to Bring Worlds to Life 6 lectures
01 Draw quiz question in label Locked
02 Draw True or False answer labels Locked
03 Increase player speed on boost object Locked
04 Reset speed after timer Locked
05 Reduce object flickering with camera FAR value Locked
08 Resources Locked
+ 09 Quiz Mastery - Crafting More Questions 4 lectures
01 Build long quiz question Locked
02 Build second quiz question Locked
03 Build third quiz question Locked
09 Resources Locked
+ 10 Mobile Magic - Building Responsivity for All Devices 4 lectures
01 Anchor button to top right Locked
02 Enable move left and right with touchscreen Locked
03 Enable button press on touchscreen Locked
10 Resources Locked
+ 11 Dynamic Quizzing - Programmatically Spawning Questions 3 lectures
01 Build a quiz question database Locked
02 Change position of correct answer programmatically Locked
11 Resources Locked
+ 12 Move 3D Text Programmatically 5 lectures
01 Move 3D label programmatically Locked
02 Build a scene with one label that moves Locked
03 Change 3D label text after move Locked
04 Move correct answer for moved label Locked
12 Resources Locked
+ 00 Project Preview - 3D Game User Interface Design in Godot 4 with C# 2 lectures
01 Project Preview - 3D Game User Interface Design in Godot 4 with Csharp Locked
00 Source Files Locked
+ 01 Welcome in Style - Crafting an Engaging Start Screen 5 lectures
01 Build label text that resizes based on screen size Locked
02 Enable portrait mode when screen resizes Locked
03 Change font settings of label Locked
04 Set game background color Locked
01 Source Files Locked
+ 02 Draw Start Button and Instructions 7 lectures
01 Draw start button Locked
02 Start game on button press Locked
03 Build rounded button Locked
04 Change button appearance on hover and press Locked
05 Remove button outline on press Locked
06 Draw game instructions on Start Screen Locked
02 Source Files Locked
+ 03 Immersive Choices - Drawing 3D Answer Labels with Precision 5 lectures
01 Improve answer option visibility Locked
02 Highlight answer programmatically Locked
03 Reset answer after leaving collision area Locked
04 Grow and shrink labels dynamically Locked
03 Source Files Locked
+ 04 Display Visual Feedback with Labels 9 lectures
01 Build CORRECT label Locked
02 Display label on correct answer collision Locked
03 Display label for limited time Locked
04 Build WRONG label Locked
05 Display WRONG label on answer collision Locked
06 Debug tip for collision objects Locked
07 Use player position to check answer Locked
08 Display CORRECT or WRONG label based on player position Locked
04 Source Files Locked
+ 05 Draw on screen effect with right or wrong answer 3 lectures
01 Display screen color overlay on answer Locked
02 Build responsive ColorRect Locked
05 Source Files Locked
+ 06 Build end screen 3 lectures
01 Display end screen on game end Locked
02 Display timer value on game end with Singletons (Autoload) Locked
06 Source Files Locked
+ 00 Welcome - 2D and 3D Particle Effect Mastery in Godot 4 1 lecture
Starter Project Locked
+ 01 Ignite the Action - Build a Speed Boost Particle Effect 7 lectures
01 Build GPUParticles3D Locked
02 Customize particle effect appearance Locked
03 Set particle direction Locked
04 Change particle size over lifetime Locked
05 Change particle color Locked
06 Display particle effect for limited time Locked
01 Resources Locked
+ 02 Build 3D Low Poly Smoke Particle Effect. 4 lectures
01 Draw burnout smoke particle effect Locked
02 Randomize Particle Size Locked
03 Draw low poly smoke effect on wrong answer Locked
02 Resources Locked
+ 03 Fast and Furious - Creating Speed Lines for High-Velocity Impact 4 lectures
01 Build speed lines with GPUParticles2D Locked
02 Avoid camera clipping with speed lines Locked
03 Display particle effect on correct answer Locked
03 Resources Locked
+ 04 Celebrate in Style - Unleashing Confetti for the Ultimate Game Finale 4 lectures
01 Build 2D confetti particle effect Locked
02 Build multicolored particle effect Locked
03 Draw confetti on player milestone Locked
04 Resources Locked
Description

About this course.

Master Godot’s 3D environment by building a unique game that combines racing physics with trivia mechanics. We’ll build a 'Roller Trivia' game from scratch using C#, covering:

• Implementing 3D player physics and movement.
• Designing spatial User Interfaces (UI).
• Creating particle effects for visual polish.

Instructors

Taught by people who ship.

John Bura

John Bura

Founder and CEO of Mammoth Club and Course Pro, the #1 AI-powered Learning Management System for course and content development, training and evaluation.

Ready to start building?

It’s the perfect project for developers ready to move from 2D to 3D. Level up to 3D development with this project.

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