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Mammoth Club All levels 12 sections 48 lectures

VR Game Creation in Godot 4: From WebXR Setup to Immersion

This course is designed for developers curious about VR but unsure where to start. By the end, you'll have the technical foundation and design knowledge to create VR games that feel natural and immersive.

01
Skill level
All levels
02
Sections
12
03
Lectures
48
04
Instructor
Team Mammoth
What's inside

This course includes.

12
Sections
48
Lectures
63
Resources
Certificate of completion
Included
Mobile and desktop access
Included
AI learning assistance
Included
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Course content

Curriculum & lectures.

12 sections · 48 lectures
+ 00 Welcome 2 lectures
00 Course Preview Preview Free preview
What You'll Need Locked
+ 01a Create Your First VR World - Godot 4 with WebXR 7 lectures
01 Build a new XR project in Godot 4 Locked
02 Build an Enter VR Mode Button Locked
03 Build a script to connect to WebXR Locked
04 Export Godot 4 VR project for web Locked
04b Note - Install Web Export Templates Locked
05 Run project with Godot web server Locked
05b Tips for Web Export in Godot Locked
+ 01b Bring VR to Life - Implement Features with XR Tools 3 lectures
01 Install XR Tools into Godot 4 Locked
02 Build VR Hands with Godot 4 XR Tools Locked
03 Build VR Body with Godot 4 XR Tools Locked
+ 01c Glide Through VR - Build Movement with XR Tools 4 lectures
00 Enable XR Tools Plugin Locked
01 Build VR Teleport with Godot 4 XR Tools Locked
02 Build VR Climb with Godot 4 XR Tools Locked
03 Note - Limited WebXR in Godot Locked
+ 02 Build a Secure HTTPS Web Server in Python to Run Godot WebXR Game 4 lectures
00 Section Preview Locked
01 Build a Secure HTTPS Web Server Locked
02 Generate SSL Certificates with mkcert in Python Locked
03 Run game on private IP address for VR Locked
+ 03 Cast to headset and computer 2 lectures
04 Send link to headset in Meta Quest Developer Hub Locked
05 Cast from headset to computer Locked
+ 04 Implement VR Features Fast with the Godot OpenXR Vendors Plugin 4 lectures
00a Tip - Godot Version for OpenXR Locked
00b What is Godot OpenXR Vendors plugin Locked
01 Install Godot OpenXR Vendors plugin Locked
02 Configure Godot export for VR Locked
+ 05 Open the VR Gateway - Connect Java and Android SDK to Godot 6 lectures
01 Download and install OpenJDK 17 Locked
01b Tip for Mac Users - OpenJDK aarch64 vs x64 Locked
02 Download and install the Android SDK Locked
02b Tips for Troubleshooting Installation Issues Locked
03 Set Android SDK path in Godot Editor Settings Locked
04 Set Java SDK path in Godot Editor Settings Locked
+ 06 Master the XR Pipeline - Set Up a Godot VR Project 4 lectures
01 Build XR project with OpenXR, shaders and script Locked
01b Tip - Save Before Restart Locked
02 Deploy Godot project to VR headset Locked
03 Tip - If OpenXR Fails to Start Locked
+ 07 Move Like a Pro - Direct Turning and Movement in Godot VR 4 lectures
01 Install Xr Tools Into Godot 4 Locked
02 Add Movementdirect To Right Hand Controller Locked
03 Add Turn To Left Hand Controller.Cmproj Locked
Resources Locked
+ 08 Beyond Walking - Fly, Crouch and Jump in VR 5 lectures
01 Add Movement Flight to XROrigin Locked
02 Crouching in Godot VR Locked
02b Locked
03 Jump in Godot VR Locked
03b Locked
+ 09 Real-World Motion - Enable Physical-Based Movement 3 lectures
01 Jog by swinging arms in Godot VR Locked
01b Locked
02 Trigger VR jump on physical jump Locked
Description

About this course.

Navigate the technical complexity of VR development and create truly immersive experiences that take advantage of the medium's unique possibilities.


•    Set up WebXR and VR environments in Godot 4 from scratch.

•    Design comfortable locomotion and interaction systems that prevent motion sickness.

•    Implement hand tracking, controllers, and natural VR interfaces.

•    Create spatial audio and environmental design for immersion.

•    Optimize performance for smooth, comfortable VR experiences.

Instructors

Taught by people who ship.

Team Mammoth

Team Mammoth

Instructor

Produced by a team of Mammoth Club industry experts. Over 14 years, Mammoth Club has built a global student community in 190+ countries with 9+ million courses sold, releasing over 1,000+ courses and 5,000+ hours of video content.

Ready to start building?

This course is designed for developers curious about VR but unsure where to start. By the end, you'll have the technical foundation and design knowledge to create VR games that feel natural and immersive.

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