Arcade Mini-Golf Prototype: Custom Drag Aiming & Spline Guides in Unreal 5.6
This course is perfect for developers who want a hands-on way to learn spline tools and input handling in Unreal. By the end, you’ll have a fully working golf-style aiming system that’s both fun to play and expandable into a larger game.
This course includes.
Curriculum & lectures.
+ 01 Project Creation + Initial Setup 3 lectures
+ 02 Drag Aim Basics 4 lectures
+ 03 Map Basics 2 lectures
About this course.
Create a fun interactive project with Mini Golf Spline Aiming in Unreal Engine 5.6.
• Set up drag-and-aim mouse controls for gameplay.
• Build a spline that updates live as you drag to show aiming direction.
• Apply force to the ball based on mouse input, simulating golf mechanics.
• Combine everything into a playable mini golf prototype you can build on
Ready to start building?
This course is perfect for developers who want a hands-on way to learn spline tools and input handling in Unreal. By the end, you’ll have a fully working golf-style aiming system that’s both fun to play and expandable into a larger game.