Limited time · 90% off Premium Membership - claim $199 deal →
Mammoth Club All levels 9 sections 33 lectures

Beginners Virtual Reality Development with Unity 6 and C#

You’ll finish the course with a working VR project that includes proper locomotion and UI, ready for you to expand upon. Put on the headset and build your first world.

01
Skill level
All levels
02
Sections
9
03
Lectures
33
04
Instructor
Team Mammoth
What's inside

This course includes.

9
Sections
Certificate of completion
Included
Mobile and desktop access
Included
AI learning assistance
Included
Unlock all courses with our Subscription Bundle! Get unlimited access to entire course library, books and assets. Learn more and subscribe today!
Course content

Curriculum & lectures.

9 sections · 33 lectures
+ 00 Welcome 4 lectures Preview
00 Course Preview Locked
01 Course Prerequisites and Requirements Locked
02 Starter Project Locked
03 Tips for Debugging and Smooth Workflow in Unity VR Locked
+ 01 Build a VR Poppable Balloon 4 lectures
01 Build an XR Grab Interactable Locked
02 Build particle effect Locked
03 Build an XRGrabInteractable script Locked
04 Build script to display particle effect on VR grab Locked
+ 02 Spawn balloons programmatically with Csharp 2 lectures
01 Spawn balloons programmatically with Csharp Locked
02 Randomize spawned object colors with Csharp Locked
+ 03 Track and display score with Csharp 4 lectures
01 Build VR Canvas Locked
02 Increase score on balloon pop Locked
03 Guidelines for Expanding Your Balloon Popping Game Locked
04 Traditional vs VR Game Development - Differences and Similarities Locked
+ 04 Locomotion in Unity 6 with XR Interaction Toolkit Examples 4 lectures
01 Open XR Interaction Toolkit Examples in Unity 6 Locked
01b Tips for Opening XR Interaction Toolkit Examples Locked
02 Locomotion in Unity 6 XR Locked
02b Tip - Find Your Position, Environmen Locked
+ 05 Grab Items in Unity 6 with XR Interaction Toolkit Examples 6 lectures
01 Grab Interactables in Unity 6 XR Locked
02 Pour a watering can in Unity 6 XR Locked
02b Tip - Tilt an Object in VR Locked
03 Grow a plant in Unity 6 XR Locked
04 Smash with a hammer in Unity 6 XR Locked
05 Cloth simulation in Unity XR Locked
+ 06 Activate Items on Grab, Hover and Trigger 6 lectures
01 Activate Interactables in Unity XR Locked
02 Light a candle in Unity XR Locked
02b Tip - Picking Up Dropped Items in VR Locked
03 Aim at a target in Unity XR Locked
04 Use a megaphone in Unity XR Locked
05 Snap Objects to Position in Unity XR Locked
+ 07 2D and 3D XR User Interface in Unity 2 lectures
01 2D UI in Unity XR Locked
02 3D UI in Unity XR Locked
+ 08 Physics in Unity XR 1 lecture
01 Physics in Unity XR Locked
Description

About this course.

Step into VR development without the headache. Using Unity 6, we’ll take you from zero knowledge to a functional VR experience.

You’ll learn how to:

• Implement core interactions like teleportation and grabbing.

• Master hand tracking and spatial audio.

• Optimize performance for headset comfort.

Instructors

Taught by people who ship.

Team Mammoth

Team Mammoth

Instructor

Produced by a team of Mammoth Club industry experts. Over 14 years, Mammoth Club has built a global student community in 190+ countries with 9+ million courses sold, releasing over 1,000+ courses and 5,000+ hours of video content.

Ready to start building?

You’ll finish the course with a working VR project that includes proper locomotion and UI, ready for you to expand upon. Put on the headset and build your first world.

Buy lifetime access →