Build 64x64 Pixel Game Map in Piskel
Build 64x64 Pixel Game Map in Piskel
01
Skill level
All levels
02
Sections
2
03
Lectures
8
04
Instructor
John Bura
What's inside
This course includes.
✓
2
Sections
✓
8
Lectures
✓
8
Resources
✓
Certificate of completion
Included
✓
Mobile and desktop access
Included
✓
AI learning assistance
Included
Unlock all courses with our Subscription Bundle! Get unlimited access to entire course library, books and assets. Learn more and subscribe today!
Course content
Curriculum & lectures.
+ (Prerequisite) Game Map Preparation in Piskel 3 lectures
01 Prep For Map Creation
Locked
02 Prep For Map Creation
Locked
00 Source Files
Locked
+ Main Curriculum 5 lectures
64X64 Map Creation 01
Locked
02 Build Marble, Ladder, Brick Platform And Spikes
Locked
03 Build Lower Level Spikes, Platforms, Hologram, Key And More-
Locked
04 Build Victory Screen, Chest, Tubes, Background And Torches
Locked
64x64 Map Source Files
Locked
Description
About this course.
**Welcome to the Course: Build 16x16 Pixel Game Map in Piskel**
Embark on an exciting journey into the world of pixel art game design with the "Build 16x16 Pixel Game Map in Piskel" course. This comprehensive guide is tailored for aspiring game developers, pixel artists, and enthusiasts who wish to master the art of crafting captivating 16x16 pixel game maps using the powerful Piskel platform.
**Who is this course for?**
- Game developers looking to create engaging and visually appealing 16x16 pixel game maps.
- Pixel artists eager to enhance their skills in crafting diverse game elements.
- Enthusiasts interested in learning the intricacies of pixel art for game development.
**Why Take this Course?**
- **Comprehensive Game Map Design:** Gain a thorough understanding of designing complete and functional 16x16 pixel game maps.
- **Interactive Elements:** Learn to incorporate a variety of interactive elements, enhancing the gameplay experience.
- **Visual Aesthetics:** Master the art of balancing visual aesthetics with functionality in your pixel art game maps.
**What to Expect:**
- **Hands-On Creations:** Engage in hands-on projects to build different elements of a 16x16 pixel game map.
- **Step-by-Step Guidance:** Receive step-by-step guidance on creating each component, ensuring a clear and structured learning experience.
- **Practical Insights:** Acquire practical insights into adapting your skills for larger resolutions and complex game map designs.
Embark on this creative journey to "Build 16x16 Pixel Game Map in Piskel" and bring your game development aspirations to life. Let's create captivating pixel art environments that players will love to explore!
Instructors
Taught by people who ship.
John Bura
Founder and CEO of Mammoth Club and Course Pro, the #1 AI-powered Learning Management System for course and content development, training and evaluation.
Ready to start building?
Build 64x64 Pixel Game Map in Piskel