Mammoth Club All levels 2 sections 19 lectures

Build a 2D Pixel Art Space Arcade Game in Unity

Build a 2D Space Invader Type Game in Unity with Pixel Art

01
Skill level
All levels
02
Sections
2
03
Lectures
19
04
Instructor
John Bura
What's inside

This course includes.

2
Sections
19
Lectures
19
Resources
Certificate of completion
Included
Mobile and desktop access
Included
AI learning assistance
Included
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Course content

Curriculum & lectures.

2 sections · 19 lectures
+ Default Lesson 10 lectures
00 Introduction Locked
01 Project Setup And Support Af Different Phone Screens Locked
02 Background Parallax Movement Locked
03 Endless Background, Seams, And Debugging Locked
04 Sprite Animations, Move By Touch, Pixels Coords To World And Preprocessor Locked
05 Healthpoints Ui And Scores Text Locked
06 Font Atlasses And Renaming The Scripts Locked
07 - Enemy Ships And Projectiles Locked
08 - Rigidbody2d, Colliders And Explosions Locked
09 Shooting Enemies And Final Touches Locked
+ Space Attack - Fource Files 9 lectures
Space Attack - Part 1 Locked
Space Attack - Part 2 Locked
Space Attack - Part 3 Locked
Space Attack - Part 4 Locked
Space Attack - Part 5 Locked
Space Attack - part 6 Locked
Space Attack - part 7 Locked
Space Attack - part 8 Locked
Space Attack - part 9 Locked
Description

About this course.

Embark on an exciting game development journey with our comprehensive course on building a 2D Pixel Art Space Arcade Game in Unity. Whether you're a beginner or an experienced developer, this course will teach you everything you need to know to create your own captivating space arcade game.

Through a step-by-step approach, you'll learn the fundamentals of game development in Unity and gain hands-on experience in creating a visually stunning pixel art game. From designing captivating levels and implementing player controls to incorporating enemy AI and implementing engaging gameplay mechanics, you'll acquire the skills to bring your game to life.

Immerse yourself in the world of pixel art as you learn essential techniques for creating beautiful and retro-style graphics. Explore the intricacies of game physics, particle effects, sound design, and user interface implementation to enhance the player experience.

With guidance from our expert instructors, you'll navigate common challenges and best practices in game development, ensuring that your game is polished, optimized, and ready for deployment. By the end of the course, you'll have a complete and fully functional 2D pixel art space arcade game that you can proudly showcase or further customize to make it your own.

Enroll now and unlock your creativity in game development as you build your own 2D Pixel Art Space Arcade Game in Unity. Unleash your imagination, challenge your skills, and take the first steps towards becoming a successful game developer.

Instructors

Taught by people who ship.

John Bura

John Bura

Founder and CEO of Mammoth Club and Course Pro, the #1 AI-powered Learning Management System for course and content development, training and evaluation.

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Build a 2D Space Invader Type Game in Unity with Pixel Art

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