Build a 3D Multiplayer NPC-to-NPC Simulator with Ollama in Godot
Bring Einstein and Newton to life and see where their conversation goes.
This course includes.
Curriculum & lectures.
+ Welcome 2 lectures
+ Set Up Project Tools 2 lectures
+ Connect to Ollama from Godot 2 lectures
+ Build NPC Conversation Scene in Godot 5 lectures
+ Customize Ollama in Godot 4 lectures
+ Implement local text-to-speech 5 lectures
+ Build multiplayer server 2 lectures
+ Build client chat interface 2 lectures
+ Broadcast topic and dialogue to all players 3 lectures
+ Run multiple Godot players from the terminal 2 lectures
About this course.
Watching two AI characters actually talk to each other, in real time, in a 3D world you built yourself, is a different kind of project.
This course walks you through building that in Godot 4.8, powered by local models through Ollama.
► Connect Godot to Ollama and build 3D characters with live dialogue.
► Prompt-engineer distinct personalities with persistent conversation memory.
► Add local text-to-speech using Kokoro through a FastAPI server.
► Build a multiplayer server for shared topic control and viewer input.
By the end, you'll have a full local AI conversation app, server, TTS, and clients, all running together.
✅ Lifetime access to all modules.
Taught by people who ship.
Alex Kropf
Mammoth Club's CLO, public speaker, consultant, IT author and Senior Software Developer. Alex has produced best-selling courses, books and workshops for Mammoth Club, Course Pro and our clients since 2016.
Ready to start building?
Bring Einstein and Newton to life and see where their conversation goes.