Build a 3D Tap to Stack Godot Game with Codex
01
Skill level
All levels
02
Sections
7
03
Lectures
24
04
Instructor
Team Mammoth
What's inside
This course includes.
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7
Sections
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24
Lectures
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48
Resources
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Certificate of completion
Included
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Mobile and desktop access
Included
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AI learning assistance
Included
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Course content
Curriculum & lectures.
+ 00 Welcome! 2 lectures
00 Project Preview 3D Tap to Stack
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01 Generate a tap to drop game prototype
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+ 01 Build ragdoll and physics movement 7 lectures
02 Build game over collapse with ragdoll physics
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03 Add physicsbased tower movement
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04 Build easing pingpong motion
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05 Build landing movement with squash and rebound
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06 Handle perfect tap with ring wave
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07 Build Save as PNG button
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08 Build random torque impulse
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+ 02 Build background to bring 3D upward dimension to the game 3 lectures
09 Tween background gradient
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10 Build soft lighting and colors
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11 Build background floating particles
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+ 03 Build start screen with theme selection 2 lectures
12 Build start screen with theme selection
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13 Display themed data
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+ 04 Finetune game UI 5 lectures
14 Build crossfade transitions
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15 Display home button during gameplay
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16 Zoom in as blocks shrink
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17 Build visual iconbased UI
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18 Build minimalist white UI
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+ 05 Build mobile-first responsivity 3 lectures
19 Enable tap anywhere to start
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20 Build portrait and landscape responsivity
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21 Improve resolution quality icons
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+ 06 Thank you from Team Mammoth 2 lectures
22 Generate sound effects
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23 Where to go from here
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Ready to start building?
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