Mammoth Club All levels 1 sections 10 lectures

Build a Card Battle Game Using Unity AI

Igor Aherne returns with a new first-time release course! Card games require careful thinking about game state, turn flow, and player interaction.

01
Skill level
All levels
02
Sections
1
03
Lectures
10
04
Instructor
Team Mammoth
What's inside

This course includes.

1
Sections
10
Lectures
24
Resources
Certificate of completion
Included
Mobile and desktop access
Included
AI learning assistance
Included
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Course content

Curriculum & lectures.

1 sections · 10 lectures
+ Main Curriculum 10 lectures
01 Setting up the project and the AI assistant Locked
02 The game idea the grid with totems and their movement Locked
03 Evaluating the AI scripts and implementing turnstyle gameplay Locked
04 Adding the cards and the deck Locked
05 Camera Navigation dragging the Card and its basic UI Locked
06 Card usage VFX Locked
07 Designing the board decorations and props using 3D AI generators Locked
08 designing the deck and the character figures using AI Locked
09 triggering the loss and win UI screens Locked
10 Conclusion and recap Locked
Description

About this course.

This video course walks you through building one from the ground up with Unity AI helping at every stage.

You'll design the grid, implement totem movement, build a deck system, handle card UI, and finish with visual effects that bring the game to life.

► Set up the project and Unity AI assistant

► Design the grid with totems and movement logic

► Implement turn-based gameplay with AI-assisted scripts

► Build the card and deck system

► Add camera navigation, card dragging, UI, and VFX.

A focused build that covers game logic, UI, and polish in one project.

✅ Lifetime access to all modules

✅ All source files included.

Shuffle the deck and start building.

Ready to start building?

Igor Aherne returns with a new first-time release course! Card games require careful thinking about game state, turn flow, and player interaction.

Buy lifetime access →