Mammoth Club All levels 1 sections 8 lectures

Build a jungle pixel art platformer game level in Piskel

Build a jungle pixel art platformer game level in Piskel

01
Skill level
All levels
02
Sections
1
03
Lectures
8
04
Instructor
John Bura
What's inside

This course includes.

1
Sections
8
Lectures
8
Resources
Certificate of completion
Included
Mobile and desktop access
Included
AI learning assistance
Included
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Course content

Curriculum & lectures.

1 sections · 8 lectures
+ Default Lesson 8 lectures
01 Contra Jungle Map Creation Locked
02 Jungle Map Creation Tall Jungle Locked
03 Final Island Jungle Map Detail Locked
04 Map Creation & Sentry Turret Creation Locked
05 Jungle Map Creation & Final Door Locked
06 Ending The Jungle Map Locked
07 Reviewing The Map And Starting The Waterfall Level Locked
Source Files Locked
Description

About this course.

Welcome to the "Build a Jungle Pixel Art Platformer Game Level in Piskel" course! In this program, you will dive into the world of pixel art and create an immersive jungle-themed game level using the Piskel online editor.

Throughout this course, you will learn the fundamentals of game level design and explore the techniques to craft a visually stunning and engaging jungle environment. You will master the art of creating platforms, obstacles, background elements, and characters using pixel art.

Starting with a blank canvas, you will learn how to plan and design your game level, considering aspects like layout, gameplay mechanics, and visual aesthetics. You will create pixel art assets such as trees, vines, waterfalls, and wildlife to bring your jungle game level to life.

Using Piskel's intuitive tools and features, you will have complete control over each pixel, allowing you to refine and polish every detail of your game level. You will learn how to optimize your assets for different resolutions and platforms, ensuring a smooth and enjoyable gaming experience.

Throughout the course, you will receive expert guidance on pixel art techniques, level design principles, and best practices for game development. You will gain insights into creating depth, adding animations, and incorporating interactive elements to enhance the gameplay.

By the end of this course, you will have built a captivating jungle-themed game level in Piskel, ready to be integrated into your favorite game engine. You will have the knowledge and skills to create visually impressive pixel art game levels that will captivate players and bring your game ideas to life.

Whether you are a game developer, pixel artist, or simply passionate about game design, this course will equip you with the essential skills to build a jungle pixel art platformer game level in Piskel. Enroll now and let your creativity soar in the pixelated world of the jungle!

Instructors

Taught by people who ship.

John Bura

John Bura

Founder and CEO of Mammoth Club and Course Pro, the #1 AI-powered Learning Management System for course and content development, training and evaluation.

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Build a jungle pixel art platformer game level in Piskel

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