Build a Turn-Based RPG Combat System with Unity AI
Turn-based combat systems have a lot of moving parts.
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Skill level
All levels
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Sections
1
03
Lectures
9
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Instructor
Team Mammoth
What's inside
This course includes.
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1
Sections
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9
Lectures
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6
Resources
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Certificate of completion
Included
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Mobile and desktop access
Included
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AI learning assistance
Included
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Course content
Curriculum & lectures.
+ Main Curriculum 9 lectures
1 Introduction
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2 Project Setup & Plan Mode
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3 Core Data Systems & Combatants
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4 Bonus Tip - Using Context Attachments with Unity AI Assistant
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5 Combat Flow Combat Manager & Turn System
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6 Improving the User Interface & Player Experience
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7 Bonus Tip 2 - Generating Sprites & Animations with Unity AI Assistant
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8 Polish Skills & Feedback
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9 Course Overview & Final Conclusion
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Description
About this course.
This video course walks you through building one in Unity using AI tools to help along the way.
► Design and build a turn-based combat system
► Handle game states, turns, and combat logic
► Use Unity AI to assist with development
► Finish with a working RPG combat foundation.
A practical course for developers who want to understand how turn-based systems are actually built.
✅ Lifetime access to all modules
✅ All source files included.
Start building your combat system today.
Ready to start building?
Turn-based combat systems have a lot of moving parts.