Mammoth Club All levels 1 sections 9 lectures

Build a Turn-Based RPG Combat System with Unity AI

Turn-based combat systems have a lot of moving parts.

01
Skill level
All levels
02
Sections
1
03
Lectures
9
04
Instructor
Team Mammoth
What's inside

This course includes.

1
Sections
9
Lectures
6
Resources
Certificate of completion
Included
Mobile and desktop access
Included
AI learning assistance
Included
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Course content

Curriculum & lectures.

1 sections · 9 lectures
+ Main Curriculum 9 lectures
1 Introduction Locked
2 Project Setup & Plan Mode Locked
3 Core Data Systems & Combatants Locked
4 Bonus Tip - Using Context Attachments with Unity AI Assistant Locked
5 Combat Flow Combat Manager & Turn System Locked
6 Improving the User Interface & Player Experience Locked
7 Bonus Tip 2 - Generating Sprites & Animations with Unity AI Assistant Locked
8 Polish Skills & Feedback Locked
9 Course Overview & Final Conclusion Locked
Description

About this course.

This video course walks you through building one in Unity using AI tools to help along the way.

► Design and build a turn-based combat system

► Handle game states, turns, and combat logic

► Use Unity AI to assist with development

► Finish with a working RPG combat foundation.

A practical course for developers who want to understand how turn-based systems are actually built.

✅ Lifetime access to all modules

✅ All source files included.

Start building your combat system today.

Ready to start building?

Turn-based combat systems have a lot of moving parts.

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