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Mammoth Club All levels 13 sections 148 lectures

Build Battle Royale 3D Models in Blender

Build Battle Royale 3D Models in Blender

01
Skill level
All levels
02
Sections
13
03
Lectures
148
04
Instructor
John Bura
What's inside

This course includes.

13
Sections
148
Lectures
148
Resources
Certificate of completion
Included
Mobile and desktop access
Included
AI learning assistance
Included
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Course content

Curriculum & lectures.

13 sections · 148 lectures
+ Creating Weapons Assets - Melee Weapons 7 lectures
002. Pickaxe 002 Locked
003. Woodcutter Axe Locked
001. Pickaxe 001 Locked
006. Shovel 001-12 Locked
004. Firemans Axe-10 Locked
005. Throwing Axe-11 Locked
Battle Royale All Weapons Referencess Locked
+ 001. Deagle 12 lectures
001. Placing Image Reference Locked
002. Deagle Basic Block (keystrokes) Locked
003. Deagle Trigger Guard(key Strokes) Locked
006. Deagle Hammer Trigger Locked
004. Deagle Main Body Tweaks Locked
005. Deagle Back Grip Locked
008. Deagle Profile Locked
007. Deagle Sights Locked
009. Deagle Gun Barrel Locked
011. Deagle Trigger Locked
012. Deagle Materials Locked
010. Deagle Hand Hold Locked
+ 002. Revolver 15 lectures
001. Revolver Start Locked
003. Revolver Sights Locked
002. Revolver Trigger Guard Locked
004. Guard To Handle Fix Locked
006. Revolver Handle Fix Locked
005. Revolver Handle Basic Locked
009. Bullet Wheel Locked
008. Revolver Main Body Fixes Locked
007. Revolver Body Thinning Locked
011. Gun Mid Profile 002 Locked
012. Revolver Front Sights Locked
010. Gun Mid Profile 001 Locked
014. Revolver Trigger Locked
013. Revolver Trigger Hammer Locked
015. Revolver Materials Locked
+ 003. M40 Sniper 7 lectures
001. M40 Reference Locked
003. Sniper Main Body Locked
002. Sniper Trigger Locked
006. Sniper Scope Details Locked
005. Sniper Scope Locked
004. Sniper Barrel Locked
007. Sniper Materials And Fix Locked
+ 004. Rocket Launcher 8 lectures
001. Rpg Basic Block Locked
003. Rocket Handles 001 Locked
002. Rocket Sight Locked
004. Rocket Handles 002 Locked
006. Rpg Trigger Locked
005. Rocket Handles 003 Locked
007. Rpg Materials Locked
008. Rocket Pieces Locked
+ 005. AR Scar 13 lectures
003. Scar Body 003 Locked
002. Scar Body 002 Locked
001. Scar Body 001 Locked
005. Scar Railings 002- Locked
006. Scar Railings 003 Locked
004. Scar Railings 001 Locked
009. Scar Back Sights 001 Locked
007. Scar Barrel Locked
008. Scar Front Sights Locked
010. Scar Back Sights 002 Locked
012. Scar Back Stock 002 Locked
011. Scar Back Stock 001 Locked
013. Scar Materials Locked
+ 006. HK MP5 11 lectures
001. Mp5 Start Locked
003. Mp5 Main Body 001 Locked
002. Weapon Reorganization Locked
006. Mp5 Top Rails Locked
005. Mp5 Front Sights 002 Locked
004. Mp5 Front Sights 001 Locked
008. Mp5 Back Stock 001 Locked
007. Mp5 Back Sights Locked
009. Mp5 Back Stock 002 Locked
011. Mp5 Material And Finishing Locked
010. Mp5 Back Stock 003 Locked
+ 007. UMP 10 lectures
001. Mp5 To Ump Locked
002. Weapon Reshaping 001 Locked
003. Weapon Reshaping 002 Locked
005. Ump Top Railing Locked
004. Weapon Reshaping 003 Locked
006. Ump Mid Body Locked
009. Ump Front 003 Locked
007. Ump Front 001 Locked
008. Ump Front 002 Locked
010. Ump Back Sights Locked
+ 008. Shotgun 7 lectures
001. Shotgun Base Locked
003. Shotgun Midbody Locked
002. Shotgun Stock Fix Locked
004. Shotgun Underbarrel Locked
005. Shotgun Minor Details Locked
006. Shotgun Back Sights Locked
007. Shotgun Front Sights Locked
+ 009. Bonus - Winchester Rifle 4 lectures
001. Sniper To Winchester Locked
002. Body Modification Locked
003. Lever Trigger Locked
004. Winchester Sights Locked
+ Ammo Assets 5 lectures
001. Base Bullet 001 Locked
002. Base Bullet 002 Locked
003. Bullet Boxes 001 Locked
005. Shotgun Ammo Locked
004. Bullet Boxes 002 Locked
+ Basic BR Character 18 lectures
001. Character Setup Locked
003. Character Body Base Locked
002. Character Head Locked
006. Arms 001 Locked
004. Character Legs 001 Locked
005. Character Legs 002 Locked
007. Arms 002 Locked
008. Flow Cleanup 001 Locked
009. Flow Cleanup 002 Locked
010. Character Bones 001 Locked
011. Character Bones 002 Locked
012. Character Bones 003 Locked
014. Setup For Textures Locked
013. Character Bones 004 Locked
015. Character Uving Locked
016. Texturing Setup Locked
018. Texture Painting 002 Locked
017. Texture Painting 001 Locked
+ Environment Assets 31 lectures
003. Cube Barrier Locked
002. Cement Barrier Locked
001. Traffic Cone Locked
005. Telephone Pole Locked
004. Sandbag Barrier Locked
006. Circle Target Locked
008. Target Fix Locked
009. Trees 001 Locked
007. Human Target Locked
012. Trees 004 Locked
011. Trees 003 Locked
010. Trees 002 Locked
013. Cactus 001 Locked
015. Dead Grass 001 Locked
014. Cactus 002 Locked
016. Dead Grass 002 Locked
017. Rocks 001 Locked
018. Rocks 002 Locked
020. Plateau 001 Locked
021. Plateau 002 Locked
019. Rocks 003 Locked
024. Mountain Locked
023. Small Hills Locked
022. Plateau 003 Locked
027. Environment Fence Locked
025. Tent Locked
026. Campfire Locked
028. Bench Locked
029. Asset Materials 001 Locked
030. Asset Materials 002 Locked
031. Wood Platforms Locked
Description

About this course.

Welcome to the "Build Battle Royale 3D Models in Blender" course! In this program, you will learn how to create captivating 3D models for a Battle Royale game using the powerful software Blender.

Throughout this course, you will discover the step-by-step process of designing and modeling various elements needed for a Battle Royale game, including weapons, characters, vehicles, and environmental assets. You will learn the fundamentals of 3D modeling, understanding how to manipulate vertices, edges, and faces to bring your ideas to life.

Starting with the basics of Blender's interface and tools, you will explore different modeling techniques and workflows. You will learn how to create detailed and realistic models by using techniques such as sculpting, texturing, and UV mapping. Additionally, you will delve into the world of character modeling, learning how to create expressive and dynamic characters for the Battle Royale game.

With the knowledge gained from this course, you will be able to design and build a diverse range of 3D models specific to the Battle Royale genre. You will understand the principles of composition, anatomy, and texture mapping, enabling you to create visually appealing and immersive game assets.

By the end of this course, you will have the skills and knowledge to create your own stunning 3D models for a Battle Royale game using Blender. You will be equipped with the techniques necessary to transform your creative ideas into realistic and visually striking game assets.

Whether you are a beginner or an experienced 3D artist, this course will provide you with the essential tools and techniques to bring your Battle Royale game to life. Enroll now and embark on your journey to become a master of 3D modeling with Blender!


Instructors

Taught by people who ship.

John Bura

John Bura

Founder and CEO of Mammoth Club and Course Pro, the #1 AI-powered Learning Management System for course and content development, training and evaluation.

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Build Battle Royale 3D Models in Blender

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