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Mammoth Club All levels 15 sections 68 lectures

Build Character Movement for Retro Platformer UE5 Game

Build Character Movement for Retro Platformer UE5 Game

01
Skill level
All levels
02
Sections
15
03
Lectures
68
04
Instructor
John Bura
What's inside

This course includes.

15
Sections
68
Lectures
71
Resources
Certificate of completion
Included
Mobile and desktop access
Included
AI learning assistance
Included
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Course content

Curriculum & lectures.

1 sections · 6 lectures
+ Default Lesson 6 lectures
Retro Runner Preview Updated Locked
01 Preview Locked
03 Character Movement Part 2 Juarez Culau Locked
02 Project Settings And Character Movement Part 1 Locked
04 Duck Movement Locked
1.4 Juarez Culau Locked
Description

About this course.

In this course, you will learn how to create character movement for a retro platformer game using Unreal Engine 5. You will explore techniques to implement the classic platformer mechanics such as running, jumping, and dashing. Additionally, you will learn how to add physics-based interactions, such as wall jumping, wall sliding, and double jumping, to your character movement.

Throughout the course, you will use blueprints to set up the character movement logic and apply animations to create a smooth and responsive movement system. You will also learn how to set up collision detection to prevent the character from falling off the platform or getting stuck in the environment. By the end of the course, you will have a solid understanding of how to create character movement for a retro platformer game in Unreal Engine 5.

Instructors

Taught by people who ship.

John Bura

John Bura

Founder and CEO of Mammoth Club and Course Pro, the #1 AI-powered Learning Management System for course and content development, training and evaluation.

Ready to start building?

Build Character Movement for Retro Platformer UE5 Game

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