Mammoth Club All levels 1 sections 16 lectures

Build Game Mechanics in UE5 Retro Space Action Platformer

Build Game Mechanics in UE5 Retro Space Action Platformer

01
Skill level
All levels
02
Sections
1
03
Lectures
16
04
Instructor
John Bura
What's inside

This course includes.

1
Sections
16
Lectures
16
Resources
Certificate of completion
Included
Mobile and desktop access
Included
AI learning assistance
Included
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Course content

Curriculum & lectures.

1 sections · 16 lectures
+ Main Curriculum 16 lectures
00 Starter Project Locked
01 - Update Animation Locked
02 - Update Rotation Locked
03 - Jumping Locked
04 - Getting Hurt Locked
05 - Death & Respawn Locked
06 - Gameover System Locked
07 - Default Maps Locked
08 - Enemy Bp Locked
09 - Gun Firing System Locked
10 - Killing Enemies Locked
11 Redux - Music & Level Design Locked
12 - Jump Velocity & Health Bar Locked
13 - Health Pickups Locked
14 - Damage Pickups & Nav Mesh Bounds Locked
Source Files Locked
Description

About this course.

Welcome to the Build Game Mechanics in UE5 Retro Space Action Platformer course! In this program, you will learn how to design and implement engaging game mechanics for a retro-style space action platformer using Unreal Engine 5.

Throughout the course, you will dive into the process of building core gameplay mechanics that make your game exciting and immersive. You will learn how to create unique player abilities, such as double jump, wall slide, and weapon upgrades, that enhance the gameplay experience.

You will explore the art of designing challenging enemy encounters and boss battles, utilizing enemy AI behaviors, projectile patterns, and health systems. Additionally, you will learn how to create interactive objects, such as switches, platforms, and collectibles, that add depth and interactivity to your levels.

Furthermore, you will gain insights into implementing game progression and level design techniques, allowing players to unlock new areas, discover secrets, and face increasingly difficult challenges as they progress through the game.

By the end of the course, you will have the skills and knowledge to build captivating game mechanics for your retro space action platformer in Unreal Engine 5. Whether you are a game developer, designer, or enthusiast, this course will equip you with the tools to create a memorable and enjoyable gaming experience. Enroll now and embark on a thrilling journey of game mechanics creation!

Instructors

Taught by people who ship.

John Bura

John Bura

Founder and CEO of Mammoth Club and Course Pro, the #1 AI-powered Learning Management System for course and content development, training and evaluation.

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Build Game Mechanics in UE5 Retro Space Action Platformer

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