Build The Legend of Zenda Game in Unity® and Blender
An introduction to game development and design. In this course, you learn how to build a 3D game with Unity® and Blender.
This course includes.
Curriculum & lectures.
+ Let's Make Some Games 2 lectures
+ 01G. Player Movement 11 lectures
+ 02G. Weapons 10 lectures
+ 03G. Enemies 7 lectures
+ 04G. Camera and User Interface 4 lectures
+ 05G. Terrains 5 lectures
+ 06G. Level Design 7 lectures
+ 07K. Character Art 27 lectures
+ 08K. Weapons Art 8 lectures
+ 09K. Basic Enemy Art 7 lectures
+ 10K. Strong Enemy Art 6 lectures
+ 11K. Swivel Cannon Art 2 lectures
+ 12K. Dungeon Art 14 lectures
+ 13K. Spawn Temple Art 3 lectures
+ 14K. Dungeon Entrance Temple Art 6 lectures
+ 15G. Humanoid Models 6 lectures
+ 16G. Beat the Dungeon 9 lectures
+ 17G. Effects and AI 10 lectures
About this course.
In this course, you learn how to build a 3D game with Unity® and Blender. This course is unique because we make both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and modeling a 3D game.
- Video: 29 hours
- Skill level: Beginner Level
First you design the game "The Legend of Zenda" and its functionality in Unity. You learn how to code in C# and build video game levels. Don't worry if you've never coded before. We start simple and add more to the game as the course goes on.
Why Unity®?
Unity® is one of the most popular platforms in game development. You can use Unity® to build 2D and 3D games. Unity® is cross-platform, which means it is easy to use with other platforms.
Then you create 3D models for the game in Blender. You build all the art assets for the game, including the characters, weapons, cannon, dungeon, and temple. You learn how to integrate your art from Blender into Unity®.
Why Blender?
Blender, like Unity, is a popular production suite that is free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course.
Is this course for me?
Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they're millionaires. You can do it, too.
This course is targeted towards anyone who wants to learn game development. Our primary target students are complete beginners. But if you already know how to use Unity or Blender, you can still benefit from taking this course.
What programs do I need?
Taught by people who ship.
John Bura
Founder and CEO of Mammoth Club and Course Pro, the #1 AI-powered Learning Management System for course and content development, training and evaluation.
Ready to start building?
An introduction to game development and design. In this course, you learn how to build a 3D game with Unity® and Blender.