Mammoth Club All levels 10 sections 34 lectures

Create a 3D World Building Godot Game with Codex and Blender MCP

Generate a game for Godot 4.7.2 Stable and 3D models with Model Context Protocol for Blender 5.2.2. Learn to use Codex's GPT 6 Sol model!

01
Skill level
All levels
02
Sections
10
03
Lectures
34
04
Instructor
Team Mammoth
What's inside

This course includes.

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10
Sections
✓
34
Lectures
✓
34
Resources
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Certificate of completion
Included
✓
Mobile and desktop access
Included
✓
AI learning assistance
Included
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Course content

Curriculum & lectures.

10 sections · 34 lectures
+ 00 Welcome from Alex Kropf 1 lecture
00 Project Preview and What You Need Locked
+ 01 Generate MVP Godot Game 3 lectures
01 Generate Prototype with Codex Locked
02 Convert GDScript to node-based scene Locked
03 Improve game lighting Locked
+ 02 Build Creature Movement 4 lectures
04 Prevent creature freeze and jitter Locked
05 Build obstacle-aware movement Locked
06 Build slow and smooth turning Locked
07 Move creature forward only Locked
+ 03 Build Satisfying Editing Effects 6 lectures
08 Build earth swell effect on terrain raise Locked
09 Build soil crumble effect on terrain lower Locked
10 Build dust effect on rock spawn Locked
11 Build growth effect on tree spawn Locked
12 Build construction effect on house spawn Locked
13 Build remove prop effect Locked
+ 04 Expand World Size 3 lectures
14 Enable landscape to rise under a house Locked
15 Expand world size Locked
16 Enable player movement Locked
+ 05 Optimize Game Performance 4 lectures
17 Add fog to Godot game Locked
18 Optimize game movement performance Locked
19a Reduce visible distance Locked
19b Optimize game startup loading time Locked
+ 06 Build 3D Models with AI Agent 4 lectures
20 Generate reference images in Higgsfield Locked
21 Connect to Blender MCP in Codex Locked
22 Generate 3D models in Codex Blender MCP Locked
23 Connect 3D models to Godot game with Codex Locked
+ 07 Optimize Creature 3D Model 5 lectures
24 Refine creature model in Blender with Codex Locked
25 Match creature feet to terrain height Locked
26 Prevent creature overlap Locked
27 Animate creature legs during turn Locked
28 Fix creature legs trailing behind Locked
+ 08 Optimize User Interface 3 lectures
29 Generate icon asset set for UI with Higgsfield Locked
30 Replace text in UI with icons Locked
31 Update global font Locked
+ 09 Thank You from Team Mammoth 1 lecture
32 Prevent player from getting stuck Locked

Ready to start building?

Generate a game for Godot 4.7.2 Stable and 3D models with Model Context Protocol for Blender 5.2.2. Learn to use Codex's GPT 6 Sol model!

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