Create a 3D World Building Godot Game with Codex and Blender MCP
Generate a game for Godot 4.7.2 Stable and 3D models with Model Context Protocol for Blender 5.2.2. Learn to use Codex's GPT 6 Sol model!
01
Skill level
All levels
02
Sections
10
03
Lectures
34
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Instructor
Team Mammoth
What's inside
This course includes.
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10
Sections
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34
Lectures
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34
Resources
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Certificate of completion
Included
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Mobile and desktop access
Included
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AI learning assistance
Included
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Course content
Curriculum & lectures.
+ 00 Welcome from Alex Kropf 1 lecture
00 Project Preview and What You Need
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+ 01 Generate MVP Godot Game 3 lectures
01 Generate Prototype with Codex
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02 Convert GDScript to node-based scene
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03 Improve game lighting
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+ 02 Build Creature Movement 4 lectures
04 Prevent creature freeze and jitter
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05 Build obstacle-aware movement
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06 Build slow and smooth turning
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07 Move creature forward only
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+ 03 Build Satisfying Editing Effects 6 lectures
08 Build earth swell effect on terrain raise
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09 Build soil crumble effect on terrain lower
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10 Build dust effect on rock spawn
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11 Build growth effect on tree spawn
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12 Build construction effect on house spawn
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13 Build remove prop effect
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+ 04 Expand World Size 3 lectures
14 Enable landscape to rise under a house
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15 Expand world size
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16 Enable player movement
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+ 05 Optimize Game Performance 4 lectures
17 Add fog to Godot game
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18 Optimize game movement performance
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19a Reduce visible distance
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19b Optimize game startup loading time
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+ 06 Build 3D Models with AI Agent 4 lectures
20 Generate reference images in Higgsfield
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21 Connect to Blender MCP in Codex
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22 Generate 3D models in Codex Blender MCP
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23 Connect 3D models to Godot game with Codex
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+ 07 Optimize Creature 3D Model 5 lectures
24 Refine creature model in Blender with Codex
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25 Match creature feet to terrain height
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26 Prevent creature overlap
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27 Animate creature legs during turn
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28 Fix creature legs trailing behind
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+ 08 Optimize User Interface 3 lectures
29 Generate icon asset set for UI with Higgsfield
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30 Replace text in UI with icons
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31 Update global font
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+ 09 Thank You from Team Mammoth 1 lecture
32 Prevent player from getting stuck
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Ready to start building?
Generate a game for Godot 4.7.2 Stable and 3D models with Model Context Protocol for Blender 5.2.2. Learn to use Codex's GPT 6 Sol model!