Create a Rhythm-Action Game with Claude Code Opus 5.5 in Godot
01
Skill level
All levels
02
Sections
3
03
Lectures
9
04
Instructor
James Dabalus
What's inside
This course includes.
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3
Sections
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9
Lectures
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8
Resources
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Certificate of completion
Included
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Mobile and desktop access
Included
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AI learning assistance
Included
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Course content
Curriculum & lectures.
+ Welcome! 3 lectures
01 Project Overview
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02 Preparing Your Everything You Need
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Source Files
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+ Building The Game 3 lectures
01 Prompting The First Version Of Your Game
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02 Testing The Game and Planning Improvements
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03 Checking The Editable Files Inside Godot
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+ Improving The Game 3 lectures
01 Adding More Features
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02 Adding More Songs and Stages
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03 Conclusion and What To Do Next
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Instructors
Taught by people who ship.
James Dabalus
Instructor
James is a versatile IT Technician specializing in Prompt Engineering, Generative AI, Graphic Design, Web Development, Video Editing, and E-learning. With a passion for automation, he continually seeks innovative ways to streamline digital workflows.
Ready to start building?
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