Mammoth Club All levels 2 sections 32 lectures

Create Low Poly Game Characters in Blender3D

Part 5 of our Blender Compact Course Series. Design low-poly models for games. Developed for highly efficient learning.

01
Skill level
All levels
02
Sections
2
03
Lectures
32
04
Instructor
John Bura
What's inside

This course includes.

2
Sections
32
Lectures
31
Resources
Certificate of completion
Included
Mobile and desktop access
Included
AI learning assistance
Included
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Course content

Curriculum & lectures.

2 sections · 32 lectures
+ Introduction 7 lectures
01. Setting Up Blender Locked
02. Camera Controls Locked
03. Emulated Numbpad Camera Locked
04. Basic Object Manipulation Locked
05. Frequently Used Tools Locked
06. Mirror Modifier Locked
Trailer Locked
+ Buildings *PROJECTS 25 lectures
Source Files Locked
01. Low Poly Character Models (Part 1) Locked
02. Low Poly Character (Part 2 + 3) Locked
03. Character Base Build Locked
04. Military Character Clothes Locked
05. Military Character Basic Rig Locked
06. Spartan Character Base Build Locked
07. Spartan Character Clothes Locked
08. Spartan Character Cloth Effects Locked
09. Female Body Build Locked
10. Female Spartan Clothes Locked
11. Spartan Pose Locked
12. Spartan Clothes Fix Locked
13. Female Spartan Bones Locked
14. Female Spartan Bones (Cont'd) Locked
15. Crusader Body (Part 1) Locked
16. Crusader Body Part 2 Locked
17. Crusader Body Part 3 Locked
18. Samurai Body Part 1 Locked
19. Samurai Body Part 2 Locked
20. Samurai Body Part 3 Locked
21. Samurai Body Part 4 Locked
22. Samurai Soldier Conehat Locked
23. Samurai Soldier TopKnot Locked
Bonus Lecture: How to get more content. Locked
Description

About this course.

Learn with digital artist Kevin Liao from Mammoth Interactive how to use Blender to make low-poly art. You draw 5 3D models of characters for use in game development or other creations of your choice.

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This course is perfect for beginners. We begin with a thorough introduction to the Blender interface. Blender is a powerful (and free) program that can be used to make art assets. The art you make in Blender is easy to add to games or other projects. Even if you're not an artist, you can make basic art models.

What is a Compact Course?

A Compact Course is designed to maximize efficiency and teach you a specific skill in an afternoon.

Rather than going through a long course for a long amount of time, this course gives you a visible accomplishment and new skill in a matter of hours.

Why take a Compact Course?

If you prefer a teaching style that is akin to a bootcamp but with less cramming and more focus on a clear learning goal, try this Compact Course.

When you have a free afternoon, spend it efficiently by learning a new skill that you can put on your resume, with a finished project you can add to your portfolio. Before you know it, your showcase will grow with all the projects that will have built up over time.

Taking daily steps to grow your toolkit will ensure that you remain a lifelong learner. As they say, there's no such thing as a small step. Every action you take will impact the rest of your career.

Who is the target audience?

  • Beginners who want to learn 3D modelling.
  • Beginners who want to learn how to use Blender.
  • Game developers who need art assets for a game.

What are the requirements?

  • A computer capable of running Blender 2.78c or higher.
  • Blender is free to download. Please download and install Blender before purchasing this course.
  • Note that this course was recorded on a Mac.

The source file of the art assets we make is included in this course. Enroll today to join the Mammoth community!

Video: 9.5 hours. Level: Beginner. You get full lifetime access to this course for a one-time fee.

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A sneak peek inside this course:

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Instructors

Taught by people who ship.

John Bura

John Bura

Founder and CEO of Mammoth Club and Course Pro, the #1 AI-powered Learning Management System for course and content development, training and evaluation.

Ready to start building?

Part 5 of our Blender Compact Course Series. Design low-poly models for games. Developed for highly efficient learning.

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