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Mammoth Club All levels 1 sections 2 lectures

First-Person 3D Controller Template in Godot 4.6

This First-Person Controller template for Godot 4 provides everything you need to get your 3D game up and running in minutes.

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Skill level
All levels
02
Sections
1
03
Lectures
2
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Instructor
Team Mammoth
What's inside

This course includes.

1
Sections
2
Lectures
2
Resources
Certificate of completion
Included
Mobile and desktop access
Included
AI learning assistance
Included
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Course content

Curriculum & lectures.

1 sections · 2 lectures
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Description

About this course.

Built with clean, well-documented GDScript, it features smooth WASD movement with acceleration and deceleration, responsive jumping mechanics, a fully functional sprint system, and toggle crouch with automatic ceiling detection. The mouse-look system includes vertical angle clamping and optional head bobbing for added immersion. All parameters are exposed through Godot's Inspector, making it incredibly easy to customize without diving into code.


The template uses CharacterBody3D for predictable, game-like physics and includes a complete test level with platforms, walls, and obstacles so you can immediately see all features in action.


Whether you're a beginner learning game development, an intermediate developer wanting to skip the basics, or an experienced programmer needing a solid foundation for rapid prototyping, this template has you covered.

Ready to start building?

This First-Person Controller template for Godot 4 provides everything you need to get your 3D game up and running in minutes.

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