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Mammoth Club All levels 5 sections 44 lectures

From Code to Completion: Advanced Godot 4 Programming for 3D Platformers

Move beyond basic tutorials and master the sophisticated programming techniques that separate amateur projects from polished, professional-feeling 3D platformers.

01
Skill level
All levels
02
Sections
5
03
Lectures
44
04
Instructor
Team Mammoth
What's inside

This course includes.

5
Sections
44
Lectures
44
Resources
Certificate of completion
Included
Mobile and desktop access
Included
AI learning assistance
Included
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Course content

Curriculum & lectures.

5 sections · 44 lectures
+ 01 Advanced GDScript Programming in Godot 4 3D Platformer 8 lectures
00 Section 1 Intro Preview Free preview
01 Tip Asset Library And Godot View Movement Locked
02 3D Platformer Movement Locked
03 Tip GRavity Locked
04 Platformer 3D Camera Movement And Zoom Locked
05 Reset Scene And Move Relative To The Camera Locked
06 Jumping And Rotating Towards The Movement Direction Locked
Resources 01 Locked
+ 02 Advanced UI and Character Programming in Godot 4 9 lectures
00 Section 2 Intro Locked
07 Signals, Coin Collecting, Labels Locked
08 Directional Light - Tip Locked
09 Ui Buttons And Joysticks For Mobile Locked
10 UI Texture And Label settings - Tip Locked
11 Animating A 3D Character Locked
12 Animationtrees Locked
13 Enviroment - Tip Locked
Resources 02 Locked
+ 03 Action and Puzzle Mechanic Programming in Godot 4 8 lectures
00 Section 3 Intro Locked
14 Shooting Bullets Locked
16 Axis Lock - Tip Locked
18 Scaling Improvements Locked
19 More Interactions And Working With Scenes Locked
Resources 03 Locked
17 Pushing Boxes And Interactions Locked
15 Collisions And Destruction Locked
+ 04 Advanced Effect and Animation Programming in Godot 4 8 lectures
00 Section 4 Intro Locked
20 Effects And Particles Introduction Locked
21 Particle Control And Improvements Locked
22 Simple Animations By Script Locked
23 Falling Platforms And Autoload Locked
24 Creating Enemies Locked
25 Button Animation Locked
Resources 04 Locked
+ 05 Multiplayer Programming in Godot 4 in 3D Platformer 11 lectures
00 Section 5 Intro Locked
26 Complexenemies Locked
27 Scene Transfer And UI Upgrades Locked
28 Building The Project Locked
29 Sounds and automatic signal connection Locked
30 Multiplayer 1 Locked
31 Multiplayer 2 Locked
32 Multiplayer 3 Locked
33 Your Game On Itch Io Locked
Resources 05-1 Locked
Resources 05-2 Locked
Description

About this course.

•    Implement advanced character controllers with precise movement and feel.

•    Design camera systems that enhance gameplay and prevent motion sickness.

•    Create state machines and clean architectures for complex character behaviors.

•    Build level streaming and optimization systems for large 3D worlds.

•    Debug and refine physics, collision, and performance bottlenecks.


This course is designed for intermediate developers ready to level up their technical skills. By the end, you'll write cleaner, more maintainable code and create 3D platformers that feel responsive and professional.


Ready to start building?

Move beyond basic tutorials and master the sophisticated programming techniques that separate amateur projects from polished, professional-feeling 3D platformers.

Buy lifetime access →