Game Developer’s Toolkit - Craft a Top-Down Tile-Based RPG with PyGame
Build a fully functional top-down RPG from scratch
01
Skill level
All levels
02
Sections
1
03
Lectures
10
04
Instructor
John Bura
What's inside
This course includes.
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1
Sections
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10
Lectures
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10
Resources
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Certificate of completion
Included
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Mobile and desktop access
Included
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AI learning assistance
Included
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Course content
Curriculum & lectures.
+ Main Curriculum 10 lectures
01 Gameplay Project Preview - RPG PyGame
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02 Part 1 - Animate Enemies
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03 Part 2 - Build a Tilemap with Tile Set
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04 Build a Main Menu
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05 Build an Animation System
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06 Build Animation Manager
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07 Part 1 - Set up Top Down RPG Tile-Based Game
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08 Part 2 - Build Player Functionality
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09 Follow Player with Camera
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10 Build Player Attack with Projectile
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Description
About this course.
You will dive straight into the mechanics of game design by constructing a robust animation system, managing tile-based maps, and implementing essential RPG features like projectile-based combat and camera tracking. From designing a professional main menu to coding an advanced animation manager for enemies and players, this course provides the technical blueprint you need to transform a blank script into a polished, playable adventure in Python.
Instructors
Taught by people who ship.
John Bura
Founder and CEO of Mammoth Club and Course Pro, the #1 AI-powered Learning Management System for course and content development, training and evaluation.
Ready to start building?
Build a fully functional top-down RPG from scratch