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Mammoth Club All levels 16 sections 72 lectures

Godot for Beginners: Learn Game Development from Scratch

Godot Game Development for Absolute Beginners and All Ages

01
Skill level
All levels
02
Sections
16
03
Lectures
72
04
Instructor
John Bura
What's inside

This course includes.

16
Sections
72
Lectures
73
Resources
Certificate of completion
Included
Mobile and desktop access
Included
AI learning assistance
Included
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Course content

Curriculum & lectures.

16 sections · 72 lectures
+ 01 Course Overview 3 lectures
00 Course Overview - Godot All Ages Preview Free preview
01 What Is Coding Locked
Source Files preview Locked
+ 02 Godot Game Engine Introduction 5 lectures
01 What Is Godot Game Engine Locked
02 What Can You Build With Godot Locked
03 What You'll Need - Godot All Ages Locked
04 How To Install Godot Locked
Source Files Locked
+ 03 Build a New Godot Project 2 lectures
01 Build A New Godot Project Locked
Source Files Locked
+ 04a Navigate the Godot Editor 6 lectures
01 Navigate Godot's main menu Locked
02 Navigate Godot's scene window Locked
03 Navigate Godot's file system Locked
04 Navigate Godot's viewport Locked
05 Navigate Godot's inspector and node windows Locked
Source Files Locked
+ 04b How to build a game in Godot 4 lectures
01 What Are Nodes And Scenes Locked
02 What Is A Mesh Locked
03 How Collision Works In Godot Locked
Source Files Locked
+ 05 Build a 2D game with Godot 2 lectures
01 Build A Player Scene Locked
Source Files Locked
+ 06a Enable player input controls 3 lectures
00 How Player Input Works Locked
01 Enable Player Input Controls Locked
Source Files Locked
+ 06b Build your first visual script 5 lectures
01 What Is A Visual Script In Godot Locked
01B What Is A Variable Locked
01C What Is A Function Locked
02 Override Physics Process Function With Godot Visual Scripting Locked
Source Files Locked
+ 06c Code player movement with visual scripting 5 lectures
01 What Are Data Types Locked
02 What Is A Conditional If Statement Locked
03 Move Player To The Right Locked
04 Build 4 Directions Of Player Movement With Godot Visual Scripting Locked
Source Files Locked
+ 07a Build collectible item 6 lectures
01A Build A Collectible Item Scene Locked
01B Tree Order And The Ready Function In Godot Locked
01C Instancing And Instantiating Locked
01D What Is A Packedscene And Preload Scene In Godot Locked
02 Spawn Food Upon New Game With Godot VS Locked
Source files Locked
+ 07b Build randomly spawning collectible items 4 lectures
01 What Are Loops Locked
02 Spawn Multiple Food Items Locked
03 Randomize Position Of Spawned Object Locked
07b Source Files Locked
+ 08 Handle collisions with Godot visual scripting 6 lectures
00 What Are Godot Signals Locked
01 Handle Collisions Between Player And Food Locked
02 Move Items To Random Position Locked
03 Increase Player Size With Visual Scripting Locked
04 Increment Player Size Upon Collision Locked
08 Source Files Locked
+ 09 Build random enemy obstacles 4 lectures
01 Build Enemy Scene With Image Texture Locked
02 Spawn Enemies Randomly With Visual Scripting Locked
03 Decrease Player Size Upon Enemy Collision Locked
Source Files Locked
+ 10 Build game over screen 7 lectures
01 Build Game Over Screen Locked
02 Check If Player Is Too Small Locked
03 Load Game Over Scene When Player Dies Locked
04 Overlay Ui Scene On Top Of Game Scene Locked
05 Build Restart Game Button Locked
06 Restart Game Upon Button Press Locked
10 Source Files Locked
+ 11 Set node colors randomly 8 lectures
00 What Are Arrays Locked
01 Build Colors Array Locked
02 Set Texture Of Player With Visual Scripting Locked
03 Randomly Select Element From Array Locked
04 Randomize Colors Of Food Locked
05 Pop And Append Textures To Array Locked
06 Check Texture Equality Of Nodes Locked
11 Source files Locked
+ 12 Where to go from here 2 lectures
01 Where To Go From Here Locked
Source Code Locked
Description

About this course.

Godot is am easy-to-program game engine for 3D and 2D games, it is cross-platform, free, open-source, and is constantly worked on from it's built community. it is written in C++ and has been in development since 2001, with the first open-source release back in 2014.

Like Unity and Unreal Engine, Godot is Node-based. it even has a 3D render design, and a 2D engine for pixel Co-ordinates!

In this course you will learn the following:

  • Navigating the Godot Editor
  • Building a game in Godot
  • Enable player input controls
  • Build your first visual script
  • Code player movement with visual scripting
  • Build collectible item
  • Build randomly spawning collectible items
  • Handle collisions with Godot visual scripting
  • Build random enemy obstacles
  • Build game over screen
  • Set node colors randomly

Don't miss this opportunity to get your Game developing career started!

Instructors

Taught by people who ship.

John Bura

John Bura

Founder and CEO of Mammoth Club and Course Pro, the #1 AI-powered Learning Management System for course and content development, training and evaluation.

Ready to start building?

Godot Game Development for Absolute Beginners and All Ages

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