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Mammoth Club All levels 5 sections 18 lectures

Mastering 2D Platformer Level Design in Godot 4: From Parkour Speedrunners to Themed Worlds

Transform flat, forgettable levels into memorable experiences that challenge players and support diverse playstyles, from precision speedrunning to exploratory adventure.

01
Skill level
All levels
02
Sections
5
03
Lectures
18
04
Instructor
Team Mammoth
What's inside

This course includes.

5
Sections
18
Lectures
18
Resources
Certificate of completion
Included
Mobile and desktop access
Included
AI learning assistance
Included
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Course content

Curriculum & lectures.

5 sections · 18 lectures
+ 01 Design a Simple Platformer Game Level with Godot 4 Tileset 2 lectures
01 Design A Simple Platformer Game Level With Godot 4 Tileset Preview Free preview
Resources Locked
+ 02 Build a 2D Parkour Speedrunner Platformer Game Level in Godot 4 4 lectures
01 Starting The Map Locked
02 Building Map Details Locked
03 Finish Map And Add Collisions Locked
Resources Locked
+ 03 Design a Sci-Fi Platformer Game Level with Godot 4 Tileset 3 lectures
01 Set Up Sci-Fi Platformer Game Level With Godot 4 Tileset Locked
02 Design A Sci-Fi Platformer Game Level With Godot 4 Tileset Locked
Source Files Locked
+ 04 Design a Ruined Sand Platformer Game Level with Godot 4 2 lectures
Making A Ruined Sand Level In Godot Locked
Resources Locked
+ 05 Design a 2D Time Travel Platformer Game Level with Godot 4 7 lectures
01 Starting The Project Locked
02 Islands & Autumn Locked
03 Autumn, Trees & Black Locked
04 Black, Winter & Ice Locked
05 Summer, Platforms & Transition Locked
06 Void To Nothing & Hit box Locked
Resources Locked
Description

About this course.

•    Design parkour sequences with flow, rhythm, and satisfying movement chains.

•    Create themed worlds with distinct visual identities and gameplay flavors.

•    Build levels that accommodate both speedrunners and casual players.

•    Implement difficulty curves and teaching moments through environmental design.

•    Balance challenge, pacing, and player progression across multiple stages.


This course is designed for developers who want their levels to be more than obstacle courses. By the end, you'll craft 2D platformer levels that players remember, replay, and praise for their thoughtful design.

Ready to start building?

Transform flat, forgettable levels into memorable experiences that challenge players and support diverse playstyles, from precision speedrunning to exploratory adventure.

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