NESMaker Magic: Craft Your Debut Game for the NES Console
01
Skill level
All levels
02
Sections
12
03
Lectures
42
04
Instructor
John Bura
What's inside
This course includes.
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12
Sections
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42
Lectures
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42
Resources
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Certificate of completion
Included
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Mobile and desktop access
Included
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AI learning assistance
Included
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Course content
Curriculum & lectures.
+ 00 Install NESMaker 3 lectures
01 Download Nesmaker
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02 Open Nesmaker And Project Files
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Links
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+ 01 Build player 4 lectures
00 Project Preview
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01 Build Game Object Tiles
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02 Add Player To Screen
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Source
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+ 02 Move player upon user input 3 lectures
01 Add Movement Scripts To Nesmaker Game
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02 Stop Continuous Player Movement In Nes Game
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Source
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+ 03 Build player movement animations 3 lectures
01 Set Up Player Movement Animations
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02 Connect Animation To Controller Buttons
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Source
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+ 04 Build enemy monsters 4 lectures
01 Build Enemy Graphics
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02 Build Enemy Animations
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03 Place Enemy On Screen
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Source
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+ 05 Build enemy movement 3 lectures
01 Build Labels For AI Behaviors
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02 Stop And Change Direction
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Source
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+ 06 Build game environment tiles 4 lectures
01 Draw Tiles For Game Background
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02 Handle Enemy Collision With Solid Object
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03 Handle Player Enemy Collision
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Source
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+ 07 Build game UI 4 lectures
01 Build Hud For Nes Game
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02 Build Variables To Track Lives And Ammo
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03 Reduce Lives With Script
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Source
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+ 08 Build start screen 4 lectures
01 Build Start Screen In Nes Game
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02 Build Start Screen Tiles
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03 Hide Sprites And Hud On Start Screen
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Source
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+ 09 Build projectiles in NES game 5 lectures
01 Build Projectile Game Object
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02 Connect Scripts To Projectile
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03 Destroy Bullet Upon Collision
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04 Set Ammo Limit
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Source
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+ 10 Build collectibles in NES game 2 lectures
01 Build Collectible Game Object
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resource_1766522044093.zip
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+ 11 Build win screen 3 lectures
01 Build Win Screen
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02 Enable Game Restart
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Source
Locked
Instructors
Taught by people who ship.
John Bura
Founder and CEO of Mammoth Club and Course Pro, the #1 AI-powered Learning Management System for course and content development, training and evaluation.
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