PBR Material Authoring with Blender in Claude Code
Good materials start with good UVs.
01
Skill level
All levels
02
Sections
4
03
Lectures
10
04
Instructor
Team Mammoth
What's inside
This course includes.
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4
Sections
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10
Lectures
✓
1
Resource
✓
Certificate of completion
Included
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Mobile and desktop access
Included
✓
AI learning assistance
Included
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Course content
Curriculum & lectures.
+ 1 - Setup 4 lectures
Intro
Locked
Chapter 1.0 Scene Setup
Locked
Chapter 1.1 Model Setup
Locked
Source Files
Locked
+ 2 - UV unwrapping 1 lecture
Chapter 2.0 UV unwrapping
Locked
+ 3 - Texturing 4 lectures
Chapter 3.0 Primary Texture
Locked
Chapter 3.1 Secondary Texture
Locked
Chapter 3.2 Layer Blend
Locked
Chapter 3.3 Mech Material
Locked
+ 4 - Polishing 1 lecture
Chapter 4.0 Polishing
Locked
Description
About this course.
This video course covers the two skills that sit at the heart of realistic texturing in Blender: UV unwrapping and PBR texture authoring, with Claude Code as part of the process throughout.
It's focused and practical, two lessons that directly improve how your models look when rendered.
► UV unwrapping for clean texture projection.
► PBR material authoring and texturing in Blender.
► Using Claude Code throughout the material creation process.
Texturing is what separates a gray model from something that looks real. These two skills are where that transformation starts.
✅ Lifetime access to all modules.
✅ All source files included.
Unwrap it, texture it, make it look the part.
Ready to start building?
Good materials start with good UVs.