The Complete Survival Game Development Masterclass in Godot 4
Tackle the intricate web of interconnected systems that make survival games compelling from resource gathering to crafting, hunger, and environmental threats.
This course includes.
Curriculum & lectures.
+ 00 Mastering Survival Game Environment Creation in Godot 4 2 lectures
+ 01 Setting up the player character 2 lectures
+ 02 Creating a small map 3 lectures
+ 03 Player vitals and UI 2 lectures
+ 04 Giving our player weapons 3 lectures
+ 05 Creating the first enemy 1 lecture
+ 06 Taking Damage and killing the enemy 1 lecture
+ 07 Adding more visuals to the enemy 1 lecture
+ 08 Setting up the inventory 4 lectures
+ 09 Creating breakable objects 2 lectures
+ 10 Crafting system in the survival game 2 lectures
About this course.
• Design and implement resource collection and inventory management systems.
• Build crafting mechanics with recipes and item combinations.
• Create survival stats like hunger, thirst, and health that drive player decisions.
• Develop day/night cycles and environmental hazards.
• Construct base-building mechanics and persistent world states.
This course is designed for developers ready to handle complex, interdependent game systems. By the end, you'll understand how to weave multiple mechanics together into a cohesive survival experience that keeps players engaged and challenged.
Ready to start building?
Tackle the intricate web of interconnected systems that make survival games compelling from resource gathering to crafting, hunger, and environmental threats.