Mammoth Club All levels 1 sections 25 lectures

The Secret to Smoother Gameplay with Unity AI

Steer, flee, avoid! Anything is possible with SteeringBehavior. Make a spaceship game with artificial intelligence and C#.

01
Skill level
All levels
02
Sections
1
03
Lectures
25
04
Instructor
John Bura
What's inside

This course includes.

1
Sections
25
Lectures
25
Resources
Certificate of completion
Included
Mobile and desktop access
Included
AI learning assistance
Included
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Course content

Curriculum & lectures.

1 sections · 25 lectures
+ 2D Unity Game with Steering Behaviors AI 25 lectures
Gameplay Locked
01 - Introduction Locked
02 - Project Setup Locked
03 - Adding A Background Locked
04 - Creating A Spaceship Locked
05 - Rotating The Player Locked
06 - Smooth Rotation Locked
07 - Camera Follow Locked
08 - Asteroid Belt Locked
09 - Modularizing The Rotation Locked
10 - Steering Behaviour - Wander Locked
11 - Steering Behaviour - Seek Locked
12 - Steering Behaviour - Arrival Locked
13 - Steering Behaviour - Flee Locked
14 - Steering Behaviours - Pursuit And Evade Locked
15 - Steering Behaviour - Path Following 1 Locked
16 - Steering Behaviour - Path Following 2 Locked
17 - Steering Behaviour - Follow Leader Locked
18 - Steering Behaviour - Separation Locked
19 - Destroying The Player Locked
20 - Explosion Animation Locked
21 - Interface And Game Flow Locked
22 - Audio Locked
23 - Challenge Locked
Source and Assets Locked
Description

About this course.

Welcome to our Steering Behaviors course for Unity game development.

Implement realistic agent movement while making a 2D Unity game! In this course you will learn one of many aspects of artificial intelligence.

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This course was funded by a wildly successful Kickstarter

You will learn to make game elements behave like real-life beings. Your on-screen agents will move more smoothly than ever before.

Make and code a better game.

How can you make game characters move with realism, intelligence and little effort from you? Enroll in this course to learn everything you need to know to start using Steering Behaviors in your own games.

With Steering Behaviors enemies and players alike will follow automatic paths or seek pre-set positions in a smooth manner. These cool game behaviors allow characters to take smooth turns, slow down, speed up - you name it. Unity Steering Behaviors handle steering and movement.

Any game with motion needs this behavior to become better and stand out from competition.

We will use this behavior by making a minimalistic game where you must dodge enemies for as long as you can. Sign up now for this course.

Learn by doing in this practical course.

You will make a colorful 2D space dodger game where you play as a simple spaceship gliding around a level. Explore path following behaviors for the Unity game engine. Steer, flee, avoid obstacles, follow the leader and more.

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The possibilities are endless.

Your instructor Glauco Pires has a decade's experience in game development. He makes games in UnityUnreal, and HTML languages. He works with languages like C#, C++, and JavaScript.

  • straightforward coding skills
  • clean development techniques
  • thoughtful developer advice

With Glauco you will learn to make games in the most efficient and cleanest way possible.

Why you need artificial intelligence in games

With artificial intelligence, you can make your games more…

  • complex
  • random
  • interesting
  • valuable

…without putting in more effort thanks to algorithms.

Old games - the very first computer games - were simple and straightforward.

These days, you must make more complex games. Players want to believe they are playing against something complex, something lifelike.

Requirements

Enroll now

This course's topic is bulletproof knowledge. Learn to be a technical and creative thinker. Glauco is an innovative instructor who gets great reviews.

This offer won't last forever – sign up now to meet Glauco


Instructors

Taught by people who ship.

John Bura

John Bura

Founder and CEO of Mammoth Club and Course Pro, the #1 AI-powered Learning Management System for course and content development, training and evaluation.

Ready to start building?

Steer, flee, avoid! Anything is possible with SteeringBehavior. Make a spaceship game with artificial intelligence and C#.

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