Unity C# Game Development for Absolute Beginners - Build a First Person Shooter Player from Scratch
Learn how to snag the most in demand role in the tech field today!
01
Skill level
All levels
02
Sections
12
03
Lectures
75
04
Instructor
John Bura
What's inside
This course includes.
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12
Sections
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75
Lectures
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73
Resources
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Certificate of completion
Included
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Mobile and desktop access
Included
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AI learning assistance
Included
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Course content
Curriculum & lectures.
+ 00a Course Overview 2 lectures
00 Project Preview
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01 Course Overview - Introduction To Unity
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+ 01 Build a New Unity Project 3 lectures
01-00 Install Unity And A Code Editor
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01-01 Build A New Unity Project
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Source files 01
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+ 02 Navigate the Unity Editor 5 lectures
02-01 Use The Hierarchy And Scene
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02-02 Use The Inspector
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02-03 Use The Assets And Console
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02-04 How To Debug
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Source Files 02
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+ 03 Build Your First Game Objects 6 lectures
03-01 Build A Cube
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03-02 Build Materials And Color
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03-03 Build A Semi-Transparent Object
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03-04 Build A Plane
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03-05 Build Game Lighting
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Source Files 03
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+ 04 Build Particle Systems 3 lectures
04-01 Build Particle Systems And Effects
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04-02 Apply Physics To Your World
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Source Files 04
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+ 05 Learn to Code in C# for Unity 10 lectures
05-01 Build A C# Script
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05-02 Build Variables To Store Data
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05-03 Build Methods To Perform Tasks
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05-04 Build A Custom Method
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05-05 Build If Statements To Make Conditions
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05-06 Build Else Statements To Handle Conditions
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05-07 Build Loops To Repeat Actions
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05-08 Spawn Objects At Random Locations
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05-09 Build A While Loop
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Source Files 05
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+ 06 Enable User Input for Your Game 8 lectures
06 01 Handle Key Presses From The Keyboard
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06 02 Move A Player With User Input
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06 03 Make A Player Jump
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06 04 Prevent Flapping When Jumping
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06 05 Move Forward And Rotate Around
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06 06 Build Multiple Cameras
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06 07 Enable User To Switch Cameras
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06 Source Files
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+ 07 Build a Shooting Explosion Effect 9 lectures
07 01 Build A Bullet Prefab
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07 02 Enable Player Shooting
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07 03 Set Direction Of Bullet Movement
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07 04 Remove Dead Bullets Over Time
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07 05 Build An Explosion Effect
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07 06 Spawn An Explosion Dynamically
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07 07 Delete Explosion Over Time
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07 08 Spawn Explosion At Collision Location
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07 Source Files
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+ 08 Add 3D Models 2 lectures
08 Add 3D Models
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08 Source Files
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+ Build ChatGPT AI in Unity 8 lectures
01 Introduction - Url Endpoints And Secret Tokens.mp4
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02 Request Arguments And Json Serialization.mp4
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03 Unitywebrequest, Upload And Download Handlers.mp4
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04 Receiving A First Answer From The Gpt.mp4
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05 Ui Controls For Chat.mp4
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06 Continuing To Build The Chat History.mp4
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07 Refactoring, Scrollable Chat And Conclusion(1).mp4
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Source Files.zip
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+ Mastering AI-Driven Digital Art - Techniques in Unity Muse & more 9 lectures
00 - Course Overview (Ai Art In Unity And Games Dev).mp4
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01 - Unity Muse Ai (Textures).mp4
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02 - Unity Muse Ai (Sprites).mp4
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03 - Your Own Free Instance Of Stable Diffusion (Installing Python And Git).mp4
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04 - Stable Diffusion (Completing The Installation).mp4
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05 - Stable Diffusion (Learning To Prompt).mp4
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06 - Stable Diffusion Customisations And Civitai.mp4
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07 - Stable Diffusion Lora And Base Networks.mp4
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Full Course Source Files
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+ Advanced Unity AI with Muse, Digit Classification, and Neural Networks 10 lectures
00 - Course Overview (Unity Muse AI And Sentis API).mp4
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01 - Project Structure And Muse Setup.mp4
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02 - Generating A First Person Controller Via Muse AI.mp4
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03 - Digit Classification Preparations.mp4
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04 - Digit Classification - 2D Mask Adjustments Via Raycasts.mp4
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05 - Digit Classification - Visualizing The Mask And Testing The Drawing.mp4
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06 - Digit Classification - Importing Sentis Api And Loading A Neural Net Model.mp4
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07 - Digit Classification - Ui Controls For Submitting And Resetting The Painted 2D Mask.mp4
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08 - Digit Classification - Debugging And Final Touches.mp4
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Full Course Source Files
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Description
About this course.
Do you want to build a video game? Enroll to learn C# programming for Unity game development! You’ll learn to code from scratch and build a first person shooter game in Unity.
Building a game makes coding fun. You’ll be able to see all of your code in action immediately! And you’ll have a final product to show off your work. What are you waiting for? Get this course now!
- Build a FPS in Unity
- Build game objects
- Build particle effects
- Code in C#
- Enable player controls
- Build explosion effects
- Add 3D models
Instructors
Taught by people who ship.
John Bura
Founder and CEO of Mammoth Club and Course Pro, the #1 AI-powered Learning Management System for course and content development, training and evaluation.
Ready to start building?
Learn how to snag the most in demand role in the tech field today!