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Mammoth Club All levels 12 sections 35 lectures

Unreal 5 C++ Beginners Masterclass - Build a Top Down Game From Scratch

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01
Skill level
All levels
02
Sections
12
03
Lectures
35
04
Instructor
John Bura
What's inside

This course includes.

12
Sections
35
Lectures
35
Resources
Certificate of completion
Included
Mobile and desktop access
Included
AI learning assistance
Included
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Course content

Curriculum & lectures.

12 sections · 35 lectures
+ 00a Course Overview 2 lectures
01 Course Overview - Build A Top Down Game With Unreal And C++ Locked
00a Source Files Locked
+ 00b Code Editor Introduction 1 lecture
01 Install Visual Studio With C++ Locked
+ 00c Learn to Code from Scratch in C++ 7 lectures
00 Build A New Console Application Locked
01 Build Variables To Store Data Locked
02 Build Functions To Perform Tasks Locked
03 Build Functions With Parameters Locked
04 Build Functions That Return Values Locked
05 Build Conditionals To Separate Code Flow Locked
00c Source Files Locked
+ 00d Build Pointers and References in C++ 3 lectures
01 Build Pointers To Store Memory Addresses Locked
02 Build References To Access Variables Locked
00d Source Files Locked
+ 00e Build Classes and Objects in C++ 5 lectures
01 Build Classes To Represent Objects Locked
02 Get And Set Private Variables Locked
03 Set Object Properties With Parameterized Constructors Locked
04 Point To And Reference Object Properties And Functions Locked
00e Source Files Locked
+ 00f Unreal Introduction 4 lectures
00 What Is Unreal Engine 5 Locked
01 How To Install UE5 Locked
02 How To Debug Unreal And Visual Studio Locked
00f Source Files Locked
+ 01 Build a game from scratch in Unreal with C++ 2 lectures
01 Build A New Unreal Project From Scratch Locked
02 Build A Top Down Camera Locked
+ 02 Build a custom player with C++ 1 lecture
01 Build A Character Class Locked
+ 03 Build food for player to collect 4 lectures
01 Build A Food Class Locked
02 Handle Player And Food Collision Locked
03 Dynamically Spawn Food Locked
04 Build Food Blueprint And Set Game Mode Locked
+ 04 Change player size and speed dynamically 2 lectures
01 Increase Player Size Upon Eating Locked
02 Decrease Speed As Size Gets Bigger Locked
+ 05 Build bots that move randomly 3 lectures
01 Build An Enemy Class Locked
02 Spawn Enemies Dynamically Locked
03 Move Enemies Randomly Locked
+ 06 Build game over functionality 1 lecture
01 End Game If Player Collides With Bot Locked
Description

About this course.

Do you want to build your first game with C++? You’ve found the perfect course. C++ is a powerful, efficient language. As a game developer, C++ should be your first language of choice.


With C++, you can build fast applications, which is essential for building games without lag. Even if you have no coding experience, sign up for this course! We will make it easy to learn a complex, high demand language like C++.


  • Learn the fundamentals of programming
  • Build pointers and references in C++
  • Build a player with C++
  • Control game objects with C++
  • Build game bots with C++
  • Build a game controller with C++

Instructors

Taught by people who ship.

John Bura

John Bura

Founder and CEO of Mammoth Club and Course Pro, the #1 AI-powered Learning Management System for course and content development, training and evaluation.

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