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Mammoth Club All levels 7 sections 33 lectures

Vibe Coding Unreal Engine 5.5 Game Development

01
Skill level
All levels
02
Sections
7
03
Lectures
33
04
Instructor
James Dabalus
What's inside

This course includes.

7
Sections
33
Lectures
44
Resources
Certificate of completion
Included
Mobile and desktop access
Included
AI learning assistance
Included
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Course content

Curriculum & lectures.

7 sections · 33 lectures
+ Welcome! 2 lectures
Submit a Question / Feedback Locked
AI Edge, a Mammoth Club Daily Briefing Locked
+ Unreal Engine Beginner's Guide 16 lectures
1-Introduction Locked
2-Downloading Unreal Engine Locked
3-Creating Your First Project Locked
4-An Introduction To Unreal Engine Locked
5-Exploring Landscape Tools Locked
6-Project Settings Locked
7-Navigating The Unreal Engine Marketplace Locked
8-Creating Your First Character Locked
9-Setting Up Player Controls With Input Actions Locked
10-Exploring Animation Blueprints Locked
11-Using Quixel Bridge Locked
12-Working With The Foliage Tool Locked
13-Adding Static Meshes To Your Level Locked
14-Introduction To Blueprints Actor Locked
15-Blueprints Events Locked
Source Files Locked
+ 00 Introduction 1 lecture
00.01 Introduction Locked
+ 01 Project Initialization + Camera 2 lectures
01.01 Project Initialization + Camera Locked
Source Code Locked
+ 02 Game UI 3 lectures
02.01 Creating Our UI Blueprint Locked
02.02 Adding UI To View + GameManager Locked
Source Code Locked
+ 03 Purchasing Towers 5 lectures
03.01 Checking If We Can Afford Towers Locked
03.02 Entering Placement Mode Locked
03.03 Spawning New Towers Locked
03.04 Tile Availability Visual Cues Locked
Source Code Locked
+ 04 Mobs + Cannon Functionality 4 lectures
04.01 Mobs + Cannon Functionality Locked
04.02 Shooting At Mobs Locked
04.03 Rewarding Currency + Spawning Mobs Locked
Source Code Locked
Description

About this course.

🔥 Ready to break into game development with next-gen tools? Now’s your chance to start a high-impact, creative coding journey with our exclusive Unreal Engine 5.5 course.


Learn how to build stunning, real-time games. This isn’t just game dev—it’s vibe coding at its peak. Whether you’re a first-time developer or ready to level up, this course blends the power of Unreal Engine 5.5 with the flow-enhancing magic of assisted development.


Code, debug, and iterate faster than ever. 🎮 Want to build your first indie game or prototype a next-gen experience? This course gives you the tools, the prompts, and the vibe to make it real. All source files included, so you can remix, test, and build with ease.


🚀 Don’t miss this exclusive drop. Start your Unreal Engine 5.5 game dev adventure today, and code the future with style.

Instructors

Taught by people who ship.

James Dabalus

James Dabalus

Instructor

James is a versatile IT Technician specializing in Prompt Engineering, Generative AI, Graphic Design, Web Development, Video Editing, and E-learning. With a passion for automation, he continually seeks innovative ways to streamline digital workflows.

Ready to start building?

Join Mammoth Club and move through the course with structured lessons, previews, and certificates.

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